Civilization III: Mods
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5 MODS AVAILABLE - LAST UPDATED 02/17/2004 |  |
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Mini Magic Mod by Rob Cheng
The Mini Magic Mod was developed during the Civilizations III: Conquests public beta test to explore some interesting and unconventional applications of new (and existing) features customizable using the editor. Please read the "README.TXT" file enclosed with the mod for more information. [Please Note that this mod/scenario is only compatible with Civilization III: Conquests.]
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Age of Piracy by Rob Cheng
Rob's Age of Piracy Mod was originally developed during the Civilizations III: Conquests public beta test to explore the possibilities of naval victory point locations. Please read the "README.TXT" file enclosed with the mod for more information. [Note that this mod/scenario is only compatible with Civilization III: Conquests.]
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Unique Unit Rebalancer by Rob Cheng
This is a simple mod that was created to rebalance a handful of the unique units. Please read the "README.TXT" file enclosed with the mod for more information. Please Note that this mod/scenario is only compatible with Civilization III: Conquests.]
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Click on a thumbnail to download a mod. Mods are zipped and should be unzipped into the SCENARIOS folder, located in the directory in which you installed Civ III. To play with the mod, start Civ III and select "LOAD SCENARIO" from the main menu, and select the mod you just unzipped.
Please note that you should be running the latest version of Civ III before attempting to load these mods.
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